Papermill: When Good Design Meets Wrong Market.
Team
Timeline
Scope
Product design, user research, design system, branding, landing page
Research that revealed the difference between users who like your product and users who'll pay for it.
We built document automation for students who said they needed it. My research proved they wouldn't pay for it – but discovered agencies would pay 10x more for the exact same solution. This pivot from B2C to B2B, driven by testing willingness to pay rather than just usability, saved 18+ months of building for the wrong market.
01
The Challenge
Students struggled with document formatting—broken references, inconsistent styling, time-consuming layout work. We set out to solve this with smart automation.
02
Research & Design Approach
Started with 6 in-depth interviews with business students to understand their workflows and pain points. Used Design Thinking framework to move from insights to solution.
Key insight from initial research:
Students wanted time-saving tools but were cost-conscious. Academic compliance mattered. They'd already invested time learning Word.
03
The Solution
What I Designed
Built a document editor focused on:
Clean, distraction-free interface
Smart referencing system (library + inline insertion)
Style templates based on university guidelines
Academic features (math, code, word counting)
Visual Direction
Tested two approaches with users. Students preferred the Formal direction—clean, trustworthy, professional.
04
Testing & Iterations
First iteration:
Second iteration:
Down to 1 bug, 4/5 users completed tasks successfully, much improved usability
05
The Discovery
Here's where it got interesting. While usability improved, user feedback revealed something unexpected:
Students:
"I personally haven't had any problems with assignments... I just turn [grammar checking] off and do manual proofreading."
They liked it. They wouldn't pay for it. I proposed testing with other segments. Ran the same prototype with B2B agencies:
Agencies:
"Everything is a bit of a battle to get into format... Our 35-page wildlife survey reports take 10 days to create."
06
The Insight
Through designing and testing, I'd built a product with:
✅ Good usability (80% task success)
✅ Professional interface
✅ Features solving real problems
❌ Users who wouldn't pay
The problem wasn't the design. It was the market.
Students tolerated manual work because time was cheaper than money. Agencies couldn't tolerate it because time was money.
07
Impact
For the business:
Identified market mismatch after 6 months, before 18+ months of heavy development
Redirected strategy toward B2B (now foundation of current API business)
Research contributed to UK innovation grant
For my practice:
Learned that good usability doesn't equal product-market fit
Practiced testing for willingness to pay, not just task completion
Proved the value of testing broadly, not just validating assumptions
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